The Lord of the Rings: The Two Towers
The Lord of the Rings: The Two Towers

The Lord of the Rings: The Two Towers

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Genres
Action
Speedrun styles
Speedrun categories
Aragorn, Legolas, Gimli, Isildur, All Characters, Tower of Orthanc, No Upgrades
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Developer
Stormfront Studios, Hypnos Entertainment
Publisher
EA Games
Franchise
The Lord of the Rings
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Release platforms
About The Lord of the Rings: The Two Towers

The Two Towers is a hack and slash action game played from a third-person perspective. The game features levels taken either directly from scenes in The Fellowship of the Ring and The Two Towers films, or based closely on elements from the films. For example, the levels during the defense of Helm's Deep are very similar to the corresponding scenes in the film, but a level in Fangorn Forest in which the player fights orcs, Uruk-hai and trolls is original to the game. For most of the game, the player is free to play as Aragorn, Gimli or Legolas. In the game's main opening level, however, set at Weathertop, only Aragorn is playable. Isildur is also a playable character in a tutorial level set during the Battle of the Last Alliance. All subsequent levels can be played with any of the three characters. Often, the two characters not chosen as the player character will appear as supporting NPCs. Upon completing the game with all three characters, the player can play through every level with Isildur.

(Taken from https://en.wikipedia.org/wiki/The_Lord_of_the_Rings:_The_Two_Towers_(video_game))

Speedrunning The Lord of the Rings: The Two Towers

The game is typically ran from a new file or a subsequent file, based on which character you are going to be playing as. You will use various combinations of speed and fierce attacks, your physical kick, ranged attack and killing move in order to defeat enemies quickly. The speed and fierce attacks can be used in various combinations in order to optimize damage output as well as help put you into "Perfect Mode" The game has four different kinds of kills that you can accomplish that are based on how much damage you do without taking damage. They are Fair, Good, Excellent, and Perfect. When your damage output meter fills you go into "Perfect Mode" and that allows you to maximize your damage output as well as experience gained. You use your various experience points to purchase other combinations and upgrade other abilities in order to continue to maximize damage output and get through fights and situations faster.

Getting Started Guides

Mechanics and Strategy Guides

Route Guides